WoW Forever Warrior Guide: Best Spec, Leveling Build, Talents and Rotation
Quick answer: Warrior is still the king of tanking and big melee damage in WoW Forever, and it's much friendlier to level now.
Victory Rush heals you after every kill and
Slam is learned by everyone at 20, so the old "eat after every pull" Warrior experience is mostly gone. Level as Arms with a two-hander. At 60, Fury is the classic raid damage spec, Protection got a huge threat boost (
Defensive Stance went from 30% to 80% more threat), and Arms is a strong PvP and leveling spec with
Mortal Strike,
Weaponmaster and
Bloodthrill.
Is Warrior good in WoW Forever?
Yes. Warrior keeps everything that made it great in Classic and fixes a lot of what made it painful.
Victory Rush (level 20) is a free hit after a kill that heals you for 10% of your maximum health.
Slam is now a baseline ability with a short cooldown. New talents like
Reckless Swings,
Master of Defense and
Focused Rage smooth out rage, and
Vanguard lets you
Charge from
Defensive Stance.
Tanks got the biggest boost. Blessing of Salvation was removed, so Blizzard raised
Defensive Stance's threat bonus from 30% to 80% and
Defiance's to 20%. Holding aggro against hard-hitting damage dealers is far easier than in Classic.
At a glance:
- Roles: tank (Protection), melee damage (Fury and Arms)
- Best leveling spec: Arms
- Hardest part: rage management early on, and needing good gear more than other classes
- Best for: players who want to tank, love big crits, and don't mind a challenge while leveling
Warrior strengths and weaknesses
Strengths:
- The best tank for many groups. Huge health,
Shield Wall,
Last Stand and now 80% threat in
Defensive Stance. - Massive scaling. With good gear, Fury and Arms deal some of the biggest damage in the game.
- Always wanted. Tanks are rare, and every group needs one.
- Much better leveling than Classic.
Victory Rush, baseline
Slam and self-healing talents cut your downtime a lot.
Weaknesses:
- Gear-dependent. A bad weapon makes leveling and raiding a slog.
- Rage starts at zero. Early fights can feel slow until you learn
Charge,
Bloodrage and when to spend rage. - No healing of your own beyond
Victory Rush and talents, so you'll still eat between some pulls.
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What's new for Warriors in WoW Forever?
Victory Rush (level 20): after you kill an enemy, hit for 15% of your Attack Power and heal for 10% of your maximum health.
Slam (level 20): now baseline for everyone, with a 15-second cooldown.
Spearing Strike (Arms): extra damage against Giants, Dragonkin and mounted targets.
Weaponmaster (Arms): a bonus based on your weapon type, like crit for axes and polearms.
Bloodthrill (Arms): your hits on a target with your
Rend can let you use
Overpower.
Improved Slam (Arms):
Slam no longer interrupts your swing timer.
Reckless Swings (Fury): your next 4 swings generate extra rage, at the cost of some health.
Raging Blows (Fury): cheaper
Cleave and
Whirlwind.
Gore Drinker (Fury): your
Enrage,
Berserker Rage,
Bloodrage,
Death Wish and
Bloodthirst make your next swings heal you.
Improved Whirlwind (Fury): a shorter cooldown and more damage to the closest enemy.
Lingering Rage (Fury): your rage lasts longer after combat.
Vanguard (Protection):
Charge is usable in
Defensive Stance.
Master of Defense (Protection): rage every time you dodge or parry with a shield.
Focused Rage (Protection): 3 rage cheaper offensive abilities.
Bastion (Protection): 10% more damage while using a shield.
Defensive Stance threat raised from 30% to 80%.
Which Warrior spec should you pick?
Arms (two-handed damage). The leveling spec and a PvP favourite.
Mortal Strike cuts healing on your target by 50%,
Overpower and
Bloodthrill reward you for keeping
Rend up, and
Sweeping Strikes handles two targets.
Weaponmaster gives a bonus based on your weapon.
Fury (dual-wield damage). The raid damage spec. Two weapons,
Bloodthirst,
Whirlwind,
Flurry and
Death Wish. Fury lives and dies by rage from hitting things, and with good gear it's one of the strongest damage dealers in the game.
Protection (tank). The best tank for many groups, especially after the threat buffs.
Shield Slam,
Revenge,
Sunder Armor and
Thunder Clap build threat, while
Shield Wall,
Last Stand and
Shield Block keep you alive.
Bastion and
Focused Rage make Prot deal decent damage too.
Best Warrior leveling build in WoW Forever
Level as Arms with a two-handed weapon, dipping into Fury for crit.
Arms Leveling Build (32/19/0)
Talent order, roughly:
Improved Rend (3) and
Improved Heroic Strike (2).
Improved Charge (2) for more rage on the pull, then
Improved Tactical Mastery (3).
Anger Management,
Deep Wounds (3) and
Improved Overpower (2).
Two-Handed Weapon Specialization (3) and
Impale (2).
Sweeping Strikes,
Bloodthrill (2) and
Weaponmaster (5).
Improved Slam (2), then
Mortal Strike at level 40.- Finish in Fury:
Cruelty (5),
Unbridled Wrath (5),
Blood Craze (3),
Enrage (2),
Improved Execute (2),
Raging Blows and
Booming Voice.
Key levels to look forward to:
- 1:
Heroic Strike,
Battle Stance and
Battle Shout. - 4:
Charge and
Rend. - 6:
Thunder Clap. - 8:
Hamstring. - 10:
Defensive Stance,
Taunt,
Sunder Armor and
Bloodrage. - 12:
Overpower and
Shield Bash. - 14:
Revenge and
Demoralizing Shout. - 16:
Shield Block and
Mocking Blow. - 18:
Disarm. - 20:
Victory Rush,
Slam,
Cleave,
Retaliation and
Piercing Howl. - 22:
Intimidating Shout. - 24:
Execute. - 26:
Challenging Shout. - 28:
Shield Wall. - 30:
Berserker Stance,
Berserker Rage,
Intercept and
Sweeping Strikes. - 36:
Whirlwind. - 38:
Pummel. - 40: your capstone (
Mortal Strike for Arms). - 50:
Recklessness.
How to level as Arms:
Charge in (
Improved Charge gives you plenty of rage), put up
Rend, then
Heroic Strike or
Slam when you have rage to spare. Use
Overpower whenever it lights up, which happens more with
Bloodthrill on Rended targets.
Execute finishes targets below 20% health, and
Victory Rush after a kill heals you right back up. Use
Sweeping Strikes and
Thunder Clap when you pull two. Eat when you have to, but between
Victory Rush,
Blood Craze and
Gore Drinker you'll do it far less than in Classic.
Arms guide: rotation and tips
Mortal Strike on cooldown. It also cuts healing on the target by 50%, which is huge in PvP.- Keep
Rend up, since
Bloodthrill gives you free Overpowers on Rended targets.
Slam with
Improved Slam no longer resets your swing, so weave it in freely.
Execute below 20%, and
Sweeping Strikes on two targets.- Weapon choice:
Weaponmaster gives a different bonus for each weapon type, so axes and polearms are great for crit.
Fury guide: rotation and tips
Fury Build (17/34/0). It takes
Bloodthirst,
Death Wish,
Flurry,
Improved Whirlwind,
Dual Wield Specialization and
Furious Precision.
- Weapons: two one-handers.
Dual Wield Specialization adds 25% off-hand damage and more rage, and
Furious Precision adds 10% off-hand hit. - Rotation:
Bloodthirst on cooldown,
Whirlwind on cooldown (
Improved Whirlwind makes it come back faster), and
Heroic Strike or
Cleave when you have spare rage.
Execute below 20%.
Improved Execute makes it cheaper.- Cooldowns:
Death Wish for 20% more damage, and
Recklessness at 50 for guaranteed crits. Line them up for boss burn phases.
Flurry speeds up your swings after crits, so crit is a big stat for Fury.- Rage:
Unbridled Wrath,
Reckless Swings and
Improved Berserker Rage keep you going.
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Protection guide: threat and survival
Protection Build (15/4/32). It takes
Shield Slam,
Bastion,
Focused Rage,
Concussion Blow,
Vanguard,
Master of Defense and
Defiance.
- Threat:
Shield Slam on cooldown,
Revenge whenever it's ready, and
Sunder Armor in between. Use
Thunder Clap and
Demoralizing Shout on packs, and
Cleave with spare rage. - Pulling: with
Vanguard you can
Charge in
Defensive Stance, so there's no stance dance on the pull.
Taunt and
Mocking Blow pull single enemies back, and
Challenging Shout grabs a whole room.- Survival:
Shield Block for big hits,
Shield Wall (60% less damage) and
Last Stand (30% more health) for emergencies, and
Concussion Blow to stun. - Rage:
Shield Specialization and
Master of Defense give rage when you block, dodge or parry, and
Focused Rage makes everything cheaper.
Stances
Battle Stance:
Charge,
Overpower,
Thunder Clap and
Retaliation. Your leveling stance.
Defensive Stance: 10% less damage taken, 80% more threat. Your tanking stance.
Berserker Stance (level 30): 3% more crit and 10% more damage taken. Fury's stance, with
Intercept,
Whirlwind and
Berserker Rage.
Improved Tactical Mastery lets you keep extra rage when you switch stances.
Rage explained
Rage is what makes Warriors tick, and it works differently from mana or energy:
- You gain rage by dealing and taking damage. It starts at zero and drains away out of combat (
Lingering Rage makes it last longer).
Charge gives you a burst of rage on the pull, and
Improved Charge adds more.
Bloodrage gives rage at the cost of some health, perfect for starting a fight.
Anger Management generates 1 rage every 3 seconds in combat, and
Unbridled Wrath adds extra rage on melee hits.
Reckless Swings (Fury) makes your next 4 swings generate 5 extra rage, at the cost of some health.
Improved Tactical Mastery lets you keep up to 15 extra rage when switching stances.- Don't waste rage on
Heroic Strike when you need it for
Mortal Strike,
Bloodthirst or
Shield Slam.
Warrior weapons and gear
- Arms: a slow two-handed weapon.
Mortal Strike,
Overpower,
Slam and
Execute all scale with weapon damage.
Weaponmaster gives axes and polearms extra crit. - Fury: two one-handed weapons, ideally a slower main hand. Hit is very important because dual-wielding misses a lot.
- Protection: a one-hander and a shield with high block value.
Shield Slam scales with block value. - Armour: you can wear plate from level 40. Until then, mail with Strength and Stamina is ideal.
- Weapon upgrades matter more for Warriors than almost any class, so check quest rewards and dungeon drops often.
Warrior leveling tips
Charge everything. It gives you rage and closes the gap, so start almost every fight with it.- Keep
Rend and
Battle Shout up. They're cheap and make every fight shorter.
Victory Rush after every kill for free healing, and chain pulls back to back while you still have rage.- Use
Hamstring on runners so they don't pull their friends. - Eat while your rage is low anyway. Rage drains away out of combat, so there's no reason to rush.
- First Aid bandages are a big help, since you have little healing of your own.
Retaliation and
Intimidating Shout turn a bad pull around.
Warrior dungeon tips
Defensive Stance first. Its 80% threat bonus is what holds aggro.- Mark targets and pull with
Charge (
Vanguard lets you do it in
Defensive Stance).
Thunder Clap and
Demoralizing Shout on packs, then
Sunder Armor,
Revenge and
Shield Slam on your main target.
Taunt or
Mocking Blow anything that runs at your healer, and
Challenging Shout when the whole room breaks loose.
Shield Block against big physical hits, and
Last Stand or
Shield Wall when you're about to die.
Battle Shout for your group, and
Bloodrage before the pull for starting rage.
Best stats for Warriors
Most guides agree on roughly these priorities:
- Arms: weapon damage (a slow two-hander), then hit, then crit, then Strength and Attack Power.
- Fury: hit (dual-wielding misses a lot), then crit, then Strength and Attack Power, with good weapon damage on both hands.
- Protection: defense and Stamina first, then armour, block and avoidance, then hit and Strength for threat.
Best race for Warrior
Every race can be a Warrior in WoW Forever, and the differences are small.
- Human (Alliance): a crit racial (Ruthless) and The Human Spirit.
- Dwarf (Alliance): Stoneform is great for tanking and PvP.
- Night Elf (Alliance): Shadowmeld and extra dodge.
- Gnome (Alliance): Escape Artist for PvP.
- Orc (Horde): Blood Fury (now a 2-minute cooldown) and Hardiness against stuns. A top damage pick.
- Tauren (Horde): War Stomp and extra health. Great for tanking.
- Troll (Horde): Berserking (now 15 seconds) for burst.
- Undead (Horde): Will of the Forsaken breaks fear and charm.
- Skyborne (both factions): the new race, with Wind Blessed haste and Walk on Air.
Best professions for Warrior
- Mining and Blacksmithing: craft your own plate and weapons.
- Engineering: strong tanking and PvP gadgets.
- Herbalism and Alchemy: potions for raids and long fights.
- First Aid and Cooking: cheap healing, and stat food.
Warrior PvP tips
Mortal Strike halves healing on your target, so focus healers' friends.
Hamstring keeps targets slowed, and
Improved Hamstring can root them.
Intercept and
Charge close the gap, and
Berserker Rage breaks fear.
Pummel and
Shield Bash interrupt casters.
Intimidating Shout fears your target and up to 5 enemies around them.
Disarm shuts down melee classes.
Common Warrior mistakes
- Using a build from before the 2 November changes. Lots of beta videos show old talent rows and the old
Defensive Stance threat. - Forgetting
Victory Rush after a kill. It's free healing. - Leveling as Fury with low-level gear. Arms is much easier until you have good weapons.
- Wasting rage on
Heroic Strike when you need it for
Mortal Strike or
Bloodthirst. - Tanking in the wrong stance.
Defensive Stance's 80% threat bonus is your best friend. - Not keeping
Battle Shout up. It's a big boost to your whole group.
Frequently asked questions
What is the best Warrior spec in WoW Forever?
For leveling, Arms. At level 60, Fury is the main raid damage spec, Protection is one of the best tanks in the game after the threat buffs, and Arms is the top PvP spec thanks to
Mortal Strike.
Is Warrior hard to level in WoW Forever?
Not as hard as in Classic.
Victory Rush heals you after every kill,
Slam is baseline, and talents like
Blood Craze and
Gore Drinker add more self-healing. Arms with a slow two-hander is the easiest way to level.
What does Victory Rush do?
Victory Rush is a new Warrior ability learned at level 20. After you kill an enemy, it lets you hit a target for 15% of your Attack Power and heals you for 10% of your maximum health.
Did Warrior tank threat get buffed in WoW Forever?
Yes.
Defensive Stance's threat bonus was raised from 30% to 80%, and
Defiance now adds up to 20%. This makes up for Blessing of Salvation being removed.
Can Warriors Charge in Defensive Stance?
Yes, with the new Protection talent
Vanguard. It lets you use
Charge in
Defensive Stance, so tanks can pull without switching stances.
What is the best Warrior race in WoW Forever?
The differences are small. Orc and Human are top picks for damage, Tauren and Dwarf are great for tanking, and Undead is strong in PvP. Every race can play a Warrior, including the new Skyborne.
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